I'm starting to think this has something to do with the graphics card/GPU, some kind of conflict or something. And like g83726543 said, this even includes Keylight, which suggests this isn't just a 3rd-party-plugin-issue. It could be one of the Trapcode plugs if I already have Element 3D applied in my project, for instance. Even after successfully loading a project, with those plugins working, eventually some other plugin will fail with the "invalid filter" error message. ![]() It's seems more or less random which plugins fail and when. Yeah those are the same plugins that usually cause issues for me as well, plus a few others. I'm been able to work for 6-8 hours long sessions with the workaround, so it works fine. Obviously I can work on the project, but I can't add new heavy plugins to it without preloading them in the starting workaround. It seems that somehow the application lacks the resources to load them for the first time if there's a big projects opened (or opening). If the plugins and the system file open window are applied to an empty project, the keep working until I close AE. ![]() I'm still tracking the reason, but I found a workaround: after starting AE, I create a solid and I apply the troubled effects. The problem also stacks with the system file open window, if after a succesful opening of an heavy project I try to import any file or if I open another project AE crashes.ĭrag and drop files works fine in that case. The last time it happened, the plugins were Videocopilot Element and Optical flares, but it also happened with some Sapphire suite plugin, and once with Neat Video reduce noise plugin. I have the same problem opening heavy projects, but same version of AE in my case.
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